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Wired Magazine

"Design is Evil..."

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Design Challenge: DesignworksUSA responds to the tragic side of the contemporary "Super-Consumer World" of the short term buying, using, and disposing of personal and professional electronics.

Design Solution: Design must recognize key human needs and values and from those create unique design solutions. In this project, a basic human value, like curiosity is recognized as a core interest in purchasing and using new technologies. The solution must incorporate the interest and desire for the new without the ramifications of constant waste and technical obsolescence. We redirected the natural curiosity and consumer "need to purchase" into a sustainable future personal home manufacturing system.

This concept makes the consumer the producer with a home manufacturing system that can make products by printing them right from a desktop. With component parts available from local hardware stores, this system can allows anybody to design, then snap together microchips, batteries, casings, graphics, and multiple products from cell phones to watches to wearable technology and more.

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